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Eğitimde Metaverse Kullanımı: Uygulamalar, Araçlar ve Etkiler Üzerine Bibliyometrik ve İçerik Analizi

Year 2023, Issue: 13, 1365 - 1384, 31.12.2023
https://doi.org/10.51531/korkutataturkiyat.1393700

Abstract

Çalışma, eğitim alanında metaverse teknolojilerinin etkisini araştırmayı amaçlamaktadır. Bu hedefe ulaşmak için bibliyometri ve içerik analizi kullanılmıştır. Çalışma kapsamında toplam 178 çalışma bibliyometrik analize tabi tutulmuş, bunun yanı sıra özel olarak eğitim odaklı 112 çalışma içerik analizi ile incelenmiştir. Analiz, yayınların çoğunluğunun 2023 (n=98) ve 2022 (n=67) yıllarında yoğunlaştığını ortaya koymuştur. Ayrıca, bu çalışmalarda en sık kullanılan anahtar kelimeler arasında metaverse, sanal gerçeklik, artırılmış gerçeklik, eğitim ve yapay zeka bulunmaktadır. Ülke dağılımı açısından en yüksek yayın sayısı sırasıyla Çin (n=103), Güney Kore (n=73), Hindistan (n=34) ve ABD (n=30) kaynaklıdır. Yazarlık açısından en üretken katkıda bulunanlar Kim, J., Lee, H., Lee, L. H., ve Niyato, D. olmuştur. Eğitimde metaverse kullanımı bağlamında sanal gerçeklik, artırılmış gerçeklik, karma gerçeklik ve genişletilmiş gerçeklik teknolojileri en belirgin olanlar olarak ortaya çıkmıştır. Ayrıca, analiz yükseköğretim ve ortaöğretimin metaverse uygulaması için ana bağlamlar olarak tanımlamıştır. İncelenen çalışmalarda sunulan öneriler, Beşeri bir Öğrenme Deneyimi Sağlamak, Öğrenci Deneyimini İyileştirmek, Beceri Geliştirmek İçin, Eğitim Faaliyetlerini Desteklemek İçin ve Malzeme Kullanımı İçin olmak üzere beş grupta kategorize edilmiştir. Son olarak, eğitimde metaverse teknolojisinin sınırlamalarıyla ilgili olarak, Teknik Sorunlar, Yüksek Maliyet, Etik ve Güvenlik Endişeleri, Öğrenme Gereksinimleri, Kullanılan Teknolojinin Sınırlamaları ve Sağlık Sorunları olmak üzere altı kategorili bir yapı belirlenmiştir.

References

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Using Metaverse in Education: Bibliometric and Content Analysis on Applications, Tools and Impacts

Year 2023, Issue: 13, 1365 - 1384, 31.12.2023
https://doi.org/10.51531/korkutataturkiyat.1393700

Abstract

The study aims to investigate the impact of metaverse technologies in the field of education. To achieve this objective, bibliometrics and content analysis were employed. During the study, a total of 178 studies were subjected to bibliometric analysis, while 112 studies specifically focused on education were examined through content analysis. The analysis revealed that most publications were concentrated in 2023 (n=98) and 2022 (n=67). Furthermore, the most frequently employed keywords in these studies included metaverse, virtual reality, augmented reality, education, and artificial intelligence. In terms of country distribution, the highest number of publications originated from China (n=103), followed by South Korea (n=73), India (n=34), and the USA (n=30). On the authorship front, the most prolific contributors were Kim, J., Lee, H., Lee, L. H., and Niyato, D. In the realm of metaverse utilization in education, virtual reality, augmented reality, mixed reality, and extended reality technologies emerged as the most prominent. Additionally, the analysis identified higher education and secondary education as the primary contexts for metaverse application. The recommendations presented in the examined studies were categorized into five groups: To Ensure a Quality Learning Experience, To Improve Student Experience, For Skill Development, To Support Education Activities, and For Material Use. Finally, regarding the limitations of metaverse technology in education, a six-category structure was identified, encompassing Technical Problems, High Cost, Ethical and Safety Concerns, Learning Requirements, Limitations of the Technology Used, and Health Problems.

References

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  • Agac, G., Sevim, F., Celik, O., Bostan, S., Erdem, R., & Yalcin, Y. I. (2023). Research Hotspots, Trends and Opportunities on the Metaverse in Health Education: A Bibliometric Analysis. Library Hi Tech.
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  • AlDhanhani, B., Daradkeh, M., Gawanmeh, A., Atalla, S., & Miniaoui, S. (2023). Metaverse Adoption in UAE Higher Education: A Hybrid SEM-ANN Approach. 2023 International Conference on Intelligent Metaverse Technologies & Applications (iMETA), 1-7.
  • Al-Ghaili, A. M., Kasim, H., Al-Hada, N. M., Hassan, Z., Othman, M., Hussain, T. J., ... & Shayea, I. (2022). A Review of metaverse’s Definitions, Architecture, Applications, Challenges, Issues, Solutions, and Future Trends. IEEE Access.
  • Alhalaybeh, A., Alkhatib, A. A., Albustanji, R. N., Elmanaseer, S., Kanan, T., & Alsakarnah, R. (2023, August). Facilitating Metaverse Integration in education Via Extended Reality and the Internet of Things: An Overview. In 2023 International Conference on Information Technology (ICIT) (pp. 38-42). IEEE.
  • Bakhri, S., & Sofyan, M. A. (2022). Prototype Curriculum: Opportunities and Challenges of Inclusive Schools in Implementing Education for all in the Metaverse Era. Muslim Education Review, 1(2), 157-177.
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  • Bizel, G. (2023). A Bibliometric Analysis: Metaverse in Education Concept. Journal of Metaverse, 3(2), 133-143.
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  • Cali, U., Kuzlu, M., Karaarslan, E., & Jovanovic, V. (2022, November). Opportunities and Challenges in Metaverse for Industry 4.0 and Beyond Applications. In 2022 IEEE 1st Global Emerging Technology Blockchain Forum: Blockchain & Beyond (iGETblockchain) (pp. 1-6). IEEE.
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  • Cantone, A. A., Francese, R., Sais, R., Santosuosso, O. P., Sepe, A., Spera, S., ... & Vitiello, G. (2023, September). Contextualized Experiential Language Learning in the Metaverse. In Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter (pp. 1-7).
  • Çelik, F., & Yangın Ersanlı, C. (2022). The Use of Augmented Reality in a Gamified CLIL Lesson and Students’ Achievements and Attitudes: a Quasi-Experimental Study. Smart Learning Environments, 9(1), 30.
  • Çelik, R. (2022). Metaverse Nedir? Kavramsal Değerlendirme ve Genel Bakış [What is Metaverse? Conceptual Assessment and Overview]. Balkan and Near East Journal of Social Sciences, 8(1), 67-74.
  • Collins, C. (2008). Looking to the Future: Higher Education in the Metaverse. Educause Review, 43(5), 51-63.
  • Chen, D., & Zhang, R. (2022). Exploring Research Trends of Emerging Technologies in Health Metaverse: A Bibliometric Analysis. Available at SSRN 3998068.
  • Chen, X., Zou, D., Xie, H., & Wang, F. L. (2023). Metaverse in Education: Contributors, Cooperations, and Research Themes. IEEE Transactions on Learning Technologies.
  • Choi, S. J., Jae-Eun, J., & Yoonhee, S. (2022). Facilitating Interactions in Metaverse Based on Experiential Learning: Platform Analysis and Exploration of Teaching and Learning Strategies. Korean Association for Learner-Centered Curriculum and Instruction, 22(22), 465-483.
  • Christopoulos, A., Conrad, M., & Shukla, M. (2018). Increasing Student Engagement Through Virtual Interactions: How?. Virtual Reality, 22(4), 353-369.
  • Damar, M. (2021). Metaverse Shape of Your Life for Future: A Bibliometric Snapshot. Journal of Metaverse, 1(1), 1-8.
  • De Gagne, J. C., Randall, P. S., Rushton, S., Park, H. K., Cho, E., Yamane, S. S., & Jung, D. (2023). The Use of Metaverse in Nursing Education: An Umbrella Review. Nurse Educator, 48(3), E73-E78.
  • Dionisio, J. D. N., III, W. G. B., & Gilbert, R. (2013). 3D Virtual Worlds and the Metaverse: Status and Future Possibilities. ACM Computing Surveys (CSUR), 45(3), 1-38.
  • Doma, O. O., & Şener, S. M. (2022). Dreamscape Bricks VR: An Experimental Virtual Reality Tool for Architectural Design. Interaction Design and Architecture, 52, 234-258.
  • Duncan, I., Miller, A., & Jiang, S. (2012). A Taxonomy of Virtual Worlds Usage in Education. British Journal of Educational Technology, 43(6), 949-964.
  • Dwinggo Samala, A., Usmeldi, T. A., Bojić, L., Indarta, Y., Tsoy, D., Denden, M., ... & Parma Dewi, I. (2023). Metaverse Technologies in Education: A Systematic Literature Review Using PRISMA. International Journal of Emerging Technologies in Learning (IJET), 18(5).
  • Erfanmanesh, M., & Abrizah, A. (2018). Mapping Worldwide Research on the Internet of Things During 2011-2016. The Electronic Library, 36(6), 979-992.
  • Falkingham, L., & Reeves, R. (1998). Context Analysis—A Technique for Analysing Research in a Field, Applied to Literature on the Management of R&D at the Section Level. Scientometrics, 42(2), 97-120.
  • Farjami, S., Taguchi, R., Nakahira, K. T., Nunez Rattia, R., Fukumura, Y., & Kanematsu, H. (2011). Multilingual Problem-Based Learning in Metaverse. In International Conference on Knowledge-Based and Intelligent Information and Engineering Systems (pp. 499-509). Springer, Heidelberg.
  • Feng, X., Wang, X., & Su, Y. (2022). An analysis of the current status of metaverse research based on bibliometrics. Library Hi Tech, 0(0). https://doi.org/10.1108/LHT-10-2022-0467
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Details

Primary Language English
Subjects Instructional Technologies
Journal Section Araştırma Makaleleri
Authors

Şener Balat 0000-0002-9683-1778

Mehmet Yavuz 0000-0001-6218-232X

Bünyami Kayalı 0000-0001-6419-9088

Publication Date December 31, 2023
Submission Date November 21, 2023
Acceptance Date December 19, 2023
Published in Issue Year 2023 Issue: 13

Cite

APA Balat, Ş., Yavuz, M., & Kayalı, B. (2023). Using Metaverse in Education: Bibliometric and Content Analysis on Applications, Tools and Impacts. Korkut Ata Türkiyat Araştırmaları Dergisi(13), 1365-1384. https://doi.org/10.51531/korkutataturkiyat.1393700

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